A United Kingdom court today ruled in favor of electronics giant Philips in its ongoing case against Nintendo, stating that the company infringed on two Philips patents related to motion controls. Nintendo did not violate a third patent related to “modeling a body in a virtual environment,” UK High Court Judge Colin Birss said in court today, as reported by Bloomberg.
It’s not immediately clear what penalty Nintendo faces as a result, but Birss said he would provide an update on the damages to be paid to Philips sometime in July. Whatever the case, a Nintendo representative said the company plans to appeal the decision.
“Nintendo has a long history of developing innovative products while respecting the intellectual property rights of others,” the company said. “Nintendo is committed to ensuring that this judgment does not affect continued sales of its highly acclaimed line of video game hardware, software, and accessories and will actively pursue all such legitimate steps as are necessary to avoid any interruptions to its business.”
Philips is also suing Nintendo in the United States, claiming that Nintendo copied two of its technology patents. The first is related to real-life actions inside a game and the second revolves around an input system featuring a pointing device. In this case, Philips is asking for a block on all sales of the Wii U, as well as damages.
This is the second major patent lawsuit Nintendo has lost in as many years. Last year, a jury ruled that Nintendo’s 3DS violated patents held by former Sony inventor Seijiro Tomita. He was initially awarded $30.2 million in damages, but this figure was later halved.
The best new deals of the day are from Newegg, which is offering Destiny for the PlayStation 4 and Xbox One for $40, and Walmart, which if offering games like Watch Dogs, Battlefield 4, and others for $30. Find the full list of $30 games for each platform below.
Toys R Us is currently offering a “2 for $30″ deal on a ton of Xbox 360, PlayStation 3, Wii, and Nintendo DS games. It’s a good opportunity to catch up on some older games like Call of Duty: Black Ops, Red Dead Redemption, Halo: Reach, Scribblenauts, and many more.
Also at Toys R Us, Skylanders fans can grab three Skylanders Trap Team Traps for $15, or three Spyro’s Adventure figures for $10.
You can still get three Amiibo for $30 from Toys R Us, but you better hurry up as some figures are selling out.
Don’t forget Walmart’s promotion that lets you customize your own discounted PS4 and Xbox One bundles.
For example, you can save up to $30 on Xbox One, and you can choose what bundle to start with (the Assassin’s Creed Unity bundle, the Kinect-less Assassin’s Creed Bundle, or the Call of Duty: Advanced Warfare bundle), two additional games, and a controller.
Save up to $44 on a PS4 that comes with camera, and choose between a regular PS4 or the white Destiny bundle, one additional game, and your choice of controller: white, black, or blue.
You can also get a 3DS XL plus one of 13 games for $219 or less.
Below you’ll find the rest of today’s best deals divided by platform:
Walmart is offering a $50 gift card with a PS4 or the white PS4 Destiny bundle.
You can get some holiday shopping done early at GameStop, with deals on PlayStation products. You can get a PlayStation TV for $80, a 500GB PlayStation 3 The Last of Us bundle for $250, and other PS3 and PlayStation TV bundles on GameStop’s website. If you prefer ordering from Amazon, the online retailer is now offering the PlayStation TV for the same price.
Destiny — $40 (Newegg)
Watch Dogs — $30 (Walmart)
The Evil Within — $30 (Walmart)
Battlefield 4 — $30 (Walmart)
FIFA 15 — $30 (Walmart)
NBA 2K15 — $30 (Walmart)
Shadow Warrior — $25 (Groupon)
Grand Theft Auto V — $50 (Ebay)
Wolfenstein: The New Order — $30 (Amazon)
Killzone: Shadow Fall — $27 (Amazon)
Knack — $21.54 (Amazon)
Call of Duty: Ghosts Hardened Edition for $45 — (Amazon)
The Crew tries to be a driving game with something for everyone. You can team up with a group of friends for an epic road trip filled with fast-paced illegal activities, and seamlessly explore a massive map of the U.S., from the tip of Maine, all the way down to Miami, over to Los Angeles and back again, passing through other iconic cities along the way. Though it’s true that all of this is possible, the experience isn’t all that it’s made out to be. The Crew tries to do a lot, and while it technically delivers the features it promises, it frequently stumbles over itself. There are brief moments of joy within, but just when you start to think the game’s turned a corner, a bump in the road sends your joyride careening off course. When the best thing a racing game has going for it is the variety of environments it has to offer, you know something’s amiss.
You start off in the streets of Detroit, but it’s not long before you’re rolling through mountains, everglades, and forests. The huge maps and its colossal number of activities is intimidating at first, but that’s great: the more places to go and things to do, the merrier. Story missions, which take you through a trope-filled campaign that plays out like a Fast & Furious sequel, send you from one region of the country to the next, and missions emerge out of the blue along the way. You street race, smuggle contraband, take down competing criminals, and tackle bite-sized emergent challenges that test your abilities behind the wheel while you’re on the go. There are hundreds of things to do, but only some are truly fun. The problem? With so much ground to cover, The Crew feels and looks like it’s stretched too thin, and it’s evident from the start. The Crew’s world may be massive and varied, but it’s not good-looking. It’s constantly plagued by texture and geometry pop-in, and looks generally outdated. People, buildings, the environment, and most importantly, the cars, are represented by disappointing models that suffer from an unsightly amount of aliasing.
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A Microsoft executive has confirmed that the corporation will act as publisher for Square Enix’s Rise of the Tomb Raider for Xbox One.
Aaron Greenberg, a marketing manager for Xbox, revealed the deal when responding to a fan on Twitter.
The newest revelation sheds light on the finer details of The Rise of the Tomb Raider’s timed exclusivity deal for Xbox One, but also poses questions about how future ports to other systems will be handled.
Microsoft’s agreement to act as publisher likely means it will handle marketing and distribution costs; which possibly could be a responsibility it has taken to help broker the exclusivity deal in the first place.
The deal also suggests how deep the agreement between the two companies has become, as well as how much of the publishing costs Microsoft is willing to shoulder in order to seal an exclusivity agreement. That also, in turn, suggests how far into the future the exclusivity period could last.
Currently, both Microsoft and Square Enix are only saying The Rise of the Tomb Raider is a “holiday 2015″ exclusive.
A representative for Square Enix has told GameSpot that Microsoft is providing support across the entire development and publishing pipeline for Rise of the Tomb Raider. The publisher has not yet commented on whether this affects plans for a PlayStation 4 version.
“Yes, Microsoft will be publishing Rise of the Tomb Raider on Xbox,” Square Enix’s statement read.
“Microsoft has always seen huge potential in Tomb Raider and they will get behind this game with more support across development, marketing and retail than ever before, which we believe will be a step in continuing to build the Tomb Raider franchise as one of the biggest in gaming.”
Microsoft turned heads in August when it revealed that Lara Croft’s latest adventure would only be available on Xbox One for a limited time.
In December, Sony revealed it had a major third-party exclusive of its own with Street Fighter V, which will be a PS4 and PC exclusive.
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